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Old Jun 11, 2009, 09:31 PM // 21:31   #21
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/notsigned to this suggestion.
It wont help anything at all.
People will STILL report no matter what.
The whole system either needs a complete overhaul or just removed.

Last edited by Hailey Anne; Jun 11, 2009 at 09:40 PM // 21:40..
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Old Jun 11, 2009, 09:42 PM // 21:42   #22
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I vote /report be removed.. it only gives people a "weapon" to use against someone. I was banned for 3 days for something i didn't do, but because the people i was with all reported me.. well there u go. I should add they were ALL in the same Guild. I tried to fight said ban with screen shots i had taked of the situation only to fail. They were in more wrong. As for a Grace Period.. ok.. that is what the Start Timer is for. Normally all players are fully loaded and ready to go. Besides... you can tell player Lag over Leech.
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Old Jun 11, 2009, 10:03 PM // 22:03   #23
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Originally Posted by Maurith View Post
I vote /report be removed.. it only gives people a "weapon" to use against someone. I was banned for 3 days for something i didn't do, but because the people i was with all reported me.. well there u go. I should add they were ALL in the same Guild. I tried to fight said ban with screen shots i had taked of the situation only to fail. They were in more wrong. As for a Grace Period.. ok.. that is what the Start Timer is for. Normally all players are fully loaded and ready to go. Besides... you can tell player Lag over Leech.
I know, shouldn't they be perma-banned for chain reporting? Pisses me the hell off..
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Old Jun 11, 2009, 11:10 PM // 23:10   #24
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/signed. Been reported numerous times due to slow loading.
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Old Jun 11, 2009, 11:32 PM // 23:32   #25
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Originally Posted by upier View Post
After one enters the arena, it takes a minute for the teleporters to start working in Aspy. During that time - one can not report.
If I am not mistaken, the same rule applies for the Quarry and AB.
There is your minute.
Thus /not signed.
hahaha I so agree. They are given time already. They should say something or move or something. The people who you see reported from the start are probably known leechers.
/not signed

Quote:
Originally Posted by Ebony Shadowheart View Post
True you have a decent timer, but I have a guildie that takes a full 3.5 to 4 min to load. We know this, but not everyone else does. He dislikes playing JQ and FA because people continuously report him as a leech and he's not. Once he loads, he does play. We can't exactly control our internet connections or the quality copper/fiber/etc in the ground. They shouldn't be penalized for something they have absolutely no control over. Unless of course you feel they just shouldn't play?
this is different. that is a LONG load time though. i thought you couldn't report if somebody hasnt' loaded yet though. can you? if so, just take that feature out. that or he shoudl like say in the outpost that he is slow so others will recognize and not report.

Last edited by refer; Jun 11, 2009 at 11:35 PM // 23:35..
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Old Jun 12, 2009, 03:14 AM // 03:14   #26
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Originally Posted by refer View Post
hahaha I so agree. They are given time already. They should say something or move or something. The people who you see reported from the start are probably known leechers.
/not signed



this is different. that is a LONG load time though. i thought you couldn't report if somebody hasnt' loaded yet though. can you? if so, just take that feature out. that or he shoudl like say in the outpost that he is slow so others will recognize and not report.
Characters usually load before the loading screen goes away
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Old Jun 12, 2009, 05:34 AM // 05:34   #27
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Quote:
Originally Posted by upier View Post
After one enters the arena, it takes a minute for the teleporters to start working in Aspy. During that time - one can not report.
From observation, the moment I get into JQ/FA/AB (and skip the mission intro for the latter), there is a one-minute countdown. The round starts at the end of this minute.

Therefore, the one-minute grace period I'm proposing should cover this countdown, plus one minute after the actual round starts.

Quote:
Originally Posted by refer
this is different. that is a LONG load time though. i thought you couldn't report if somebody hasnt' loaded yet though. can you? if so, just take that feature out. that or he shoudl like say in the outpost that he is slow so others will recognize and not report.
I know from experience, a person can have 'logged in' in that the character is already there, but their loading screen hasn't gone away yet.

When my wife and I do missions or vanquish together, she sometimes complains that I start moving away before she finishes loading in. On my screen though, she and her heroes are already there. To be fair, I only 'move off' to scout the immediate area for hostiles anyway.
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Old Jun 12, 2009, 09:13 AM // 09:13   #28
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Quote:
Originally Posted by Jarus View Post
From observation, the moment I get into JQ/FA/AB (and skip the mission intro for the latter), there is a one-minute countdown. The round starts at the end of this minute.

Therefore, the one-minute grace period I'm proposing should cover this countdown, plus one minute after the actual round starts.
In Aspy this would mean you need to go out of your way to report a guy OR be really bad.
You are only able to report people that aren't grayed out. If you don't suck - you'll constantly rez at the castle, meaning the leechers will always be grayed out if they stay at the start. That would require running back to the turtles JUST to report the guys.


My problem always was that there aren't enough people reporting rather than trigger-happy reporters.
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Old Jun 12, 2009, 11:34 AM // 11:34   #29
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/singed
They should really do something about the long wait time when there are enough people to get it going. After waiting for 20 mins in front of your screen you leaver to get some coffee come back and see 20 people calling you a leecher.
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Old Jun 12, 2009, 12:48 PM // 12:48   #30
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the system should be reworked with the next "big" pvp update. until then i support your grace period idea.

/signed
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Old Jun 12, 2009, 01:06 PM // 13:06   #31
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I really don't see why. You already have a minute before the match loads. If it takes more than a minute to load a map, maybe online games aren't for you.
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Old Jun 12, 2009, 01:30 PM // 13:30   #32
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Quote:
Originally Posted by Arkantos View Post
I really don't see why. You already have a minute before the match loads. If it takes more than a minute to load a map, maybe online games aren't for you.
Hmm...
http://xkcd.com/481/
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Old Jun 12, 2009, 01:36 PM // 13:36   #33
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Quote:
Originally Posted by Arkantos View Post
I really don't see why. You already have a minute before the match loads. If it takes more than a minute to load a map, maybe online games aren't for you.
What ur talking about? Explain please
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